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Press

Quote our research. Link to the page it came from.

Journalists, creators, studios and players are welcome to quote our findings and figures and to embed our badges, with a link to the page each came from.

Data, interviews and corrections.

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What you can use

Findings, figures and badges.

  • Findings and figures

    Quote any finding, figure or theme count with a link to its page. Each figure carries the date it was taken.

  • Badges

    Every game page with a figure has a badge that updates daily. The code to embed it is at the foot of the page.

  • Game art

    Key art belongs to each game’s publisher, credited on the page. Ask the publisher before you reuse it.

  • Our name

    Credit us as Creative Cult. Please don’t present our research as an endorsement of a game or a studio.

How to cite

Name us, the page and its date.

Figures change as new reviews come in, so the date matters. Every game page has its citation ready to copy, like this one.

Creative Cult (2026). How players received Big Walk. Updated 13 October 2026. https://creativecult.digital/games/big-walk

Where to start

About us

Creative Cult in brief.

Creative Cult is a game-industry consultancy. We tell studios how core players will react to their game before launch, and we help fix what won't land.

Our public research reads players’ reviews of new games in full and reports what they praise and complain about. We don’t use critic scores or press coverage, and every figure links to its source.

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