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Teardown · 25 Sept 2026

The First 72 Hours

Silent Hill: Townfall’s early-access buyers recommended it 72% of the time, and launch-day players 60%. We read the first 72 hours of reviews to find out why.

Silent Hill: Townfall went on sale two days early for players who bought its Digital Deluxe edition. Those early-access buyers recommended it 72% of the time. On launch day, when everyone else could buy it, 60% of reviews recommended it.27 The gap matters to any studio selling an early-access edition, because its first reviews come from its most committed players.

The Blood of Dawnwalker launched to everyone at once, three weeks earlier. 76% of its first day’s reviews recommended it, and 85% of its third day’s.1

Everything here comes from players, from how many recommend each game each day to what 11,671 English-language reviews of Dawnwalker and 653 of Townfall say.

Positive reviews, day by day

Share of each day’s reviews

Show the numbers
Share of positive reviews posted each day, with the number of reviews
DayDawnwalkerTownfall
Day 176% of 3,902 2 Sept–3 Sept76% of 346 22 Sept
Day 283% of 1,903 4 Sept68% of 302 23 Sept
Day 385% of 1,542 5 Sept60% of 422 24 Sept
Day 486% of 1,397 6 Sept–
Day 590% of 1,200 7 Sept–
Day 687% of 949 8 Sept–
Day 789% of 965 9 Sept–
Day 887% of 780 10 Sept–
Day 989% of 676 11 Sept–
Day 1087% of 618 12 Sept–
Day 1190% of 689 13 Sept–
Day 1290% of 484 14 Sept–
Day 1391% of 377 15 Sept–
Day 1493% of 315 16 Sept–
Day 1588% of 330 17 Sept–
Day 1688% of 314 18 Sept–
Day 1789% of 350 19 Sept–
Day 1889% of 379 20 Sept–
Day 1990% of 276 21 Sept–
Day 2090% of 247 22 Sept–
Day 2189% of 201 23 Sept–
Day 2289% of 197 24 Sept–
Each point is the share of that day’s reviews that recommend the game, in every language. Days run on UTC, so a late-night launch counts its first hours with the next day. The chart also counts players who activated a key bought from another shop, which the headline figure leaves out, so their totals can differ by a point or two. Review data to the end of 24 September 2026 (UTC). Each figure links to its source.

Townfall: early access, then everyone

Townfall’s early access opened 48 hours before launch, to players who bought the Digital Deluxe edition.7 They posted 648 reviews, 72% positive. Launch day brought everyone else, and 60% of its 422 reviews recommended the game.2 Day by day, its reviews went from 76% to 68% in early access, then 60% on launch day.

68% of its negative English-language reviews mention performance, and so do 12 of the 20 negative reviews other players voted most helpful. On launch day, Konami said it was working on a patch for performance issues in the PC version.8

Its first-person camera, the change our tracker set out to watch, comes up in 16% of positive reviews and 3% of negative ones.2 Of all 1,073 reviews of Townfall from PC buyers so far, 67% recommend it.

Early-access buyers recommended Townfall 72% of the time. On launch day, 60% of reviews did.2

Dawnwalker: judged in the first two hours

Dawnwalker went on sale at midnight in central Europe on 3 September,3 which is late on 2 September in UTC, the time zone our daily counts use. So its first day covers its first 26 hours: 3,902 reviews, 76% positive.1

Among English-language reviews from Dawnwalker’s first 72 hours, those written with under two hours of play recommended it 50% of the time, across 646 reviews. Those written after two hours or more recommended it 89% of the time, across 3,995. The short-play group wrote 44% of that period’s negative reviews.1 Two hours is also the refund window: a game played for less than that can be returned for any reason.9

Those early negative reviews were about how the game ran. In the first 72 hours, 42% of them mention performance (stutter, crashes, frame rate, optimization) and 15% mention a refund.1 Rebel Wolves’ first hotfix notes, on 3 September, listed stutter and crashes while shaders compile as known issues.4

After 72 hours, the negative reviews change subject. Performance falls to 23% of them and refunds to 7%. Combat rises from 41% to 56%, and story from 32% to 43%.1

Most of the climb came before the fixes aimed at frame rate and stutter, which shipped on 9 and 10 September.56 Reviews were 83% positive on day two and 85% on day three, and 89% across everything posted from its second week on.1 Of all 17,786 of its reviews from PC buyers so far, 87% recommend it.

What to test before launch

  • Plan for the drop after early access. Townfall’s Digital Deluxe buyers recommended it 72% of the time, and launch-day players 60%. Early-access reviews come from your most committed players, so test the launch build with players who wouldn’t pay extra to play early.
  • The first two hours decide the first reviews. Dawnwalker’s reviewers with under two hours of play recommended it 50% of the time and wrote 44% of its early negative reviews; everyone else recommended it 89%. Find what makes players quit in the first two hours, on the hardware they own, while they can still refund.
  • Test performance on the hardware players own. Early negative reviews of both games talk about how they run as much as anything else, so a playtest on target hardware doubles as a reception test.
  • Count the reasons in the reviews. The counts show what to fix first, and when players have moved on from the fix to the game itself.

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Sources

  1. 1Steam: The Blood of Dawnwalker, user reviews and review history (opens in a new tab) Accessed 25 Sept 2026
  2. 2Steam: Silent Hill: Townfall, user reviews and review history (opens in a new tab) Accessed 25 Sept 2026
  3. 3Rebel Wolves on Steam: launch at midnight CEST, 3 September (opens in a new tab) Accessed 25 Sept 2026
  4. 4Rebel Wolves on Steam: Hotfix 1.0.2 and known issues, 3 September (opens in a new tab) Accessed 25 Sept 2026
  5. 5Rebel Wolves on Steam: Hotfix 1.0.4, 9 September (opens in a new tab) Accessed 25 Sept 2026
  6. 6Rebel Wolves on Steam: Hotfix 1.0.5, 10 September (opens in a new tab) Accessed 25 Sept 2026
  7. 7Konami: Silent Hill: Townfall release date and Digital Deluxe early access (opens in a new tab) Accessed 25 Sept 2026
  8. 8Konami on Steam: update plans for performance issues, 24 September (opens in a new tab) Accessed 25 Sept 2026
  9. 9Steam: refund policy, for games played less than two hours (opens in a new tab) Accessed 25 Sept 2026
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